Interaction Designer crafting ◉ design solutions and visual stories ◉
About my work.
I approach design with intention and restraint, shaping structure and nuance into systems that feel human. Each project is a process of translating ideas into forms that communicate without excess.
Featured Work
Services
CGI 01
Photoreal CG assets, look development, lighting, and procedural environments — from quick comp shots to hero creatures.
VFX 02
FX simulation — fluids, destruction, atmospherics, particle work — built in Houdini and refined in Nuke.
Compositing 03
Multi-pass integration, beauty work, CG2Live, set extensions, and final color prep for the grade.
Look Development 04
Texturing, shading, and lighting design for hero shots and full sequences across film and commercial.